Saturday, 24 December 2016
Thursday, 22 December 2016
Pulp City Iron Train
Different Supers game miniature finished today Iron Train from Pulp City this guy has been lingering for a good while as I stalled on whether to add another colour somewhere. Just decided to stick with the metallic colours for the steampunk look and get him finished.
I hope to play more Pulp City next year its game that is a lot fun. I must get back to some of the other figures I picked up earlier in the year.
Thursday, 15 December 2016
Batman Miniature Game Katana (Suicide Squad)
Fourth member of the Suicide Squad set done. I really love this model and the pose is awesome but it was a royal pig to put together. The arms are separate as are the hands/sword, Sash and sword hilt/tanto.
The sash and sword hilt/tanto weren't a problem just requiring tiny mold lines being filed off and glued in place. The arms/hands holding the sword are where the main problems begin.
Something I've started noticing with CAD designed miniatures is that they always add in these little details like a gap between the hands holding the hilt which look amazing when zoomed in on a pc but once cast are really fragile. Also with how they were on the sprue got weakened just being snipped off. This was even with warnings from others who had assembled her and come across the same issue. If they had just had the hands touching then it would of be far more stronger. As it is I ended up snapping the hands off when cleaning up the piece.
Anyway I ended up filing it flat and making it all join together as good as possible then just filled in the gaps at the shoulders
I really enjoyed painting her and it has to be one of my favourite characters out of the DC universe.
This version like Captain Boomerang is slightly cheaper at 50 rep compared to her 75 of the Comic version. Squad Katana has taken a slight stat decrease, looses the Adaptable trait and shuriken but gains Bodyguard trait and a Tanto which is Defensive making her quite good at blocking attacks with the rerolls it gives when blocking.
At 50 rep Katan fills some nice gaps in both Suicide Squad and Birds of Prey Teams as well as giving a bodyguard for Law crews. Its interesting to have Commissioner Gordon with a samurai type bodyguard :) Though I suspect when we get Amanda Waller and Special forces to go with Rick Flagg it will make more of a themed crew list.
Sunday, 11 December 2016
Batman Miniature Game Captain Boomerang (Squad)
Another member of the Suicide Squad finished this week. This time Captain Boomerang the name sounds a little bit corny but I love this guy he is class in the comics and hilarious in the movie.
This version of the Captain Boomerang is similar to his comic version as in he has close range support with his boomerangs and had the ricochet trait as well meaning he can bounce a further hit on to another model nearby the original target situational but great against bodyguards and there charges.
This version of the Captain Boomerang is similar to his comic version as in he has close range support with his boomerangs and had the ricochet trait as well meaning he can bounce a further hit on to another model nearby the original target situational but great against bodyguards and there charges.
This version is a bit cheaper meaning his stats are slightly lower and he carries less of a variety of ammo types. However where he shines is that he also has the Primary Target loot trait (Tho he can only score loot/safes because of another) meaning he can choose any loot objective on the table as his primary target and if he gets hold of it then he can score double victory points from it.
One of his abilities is a monitoring device which gives him total vision when used allowing him to lob boomerangs around corners which is kind of cool.
In the movie he has a thing for pony toys I think representing him being a bit of a Bronie (male my little pony fan) which is kind of amusing. So to represent his Primary Target Pony (cough cough loot) I decided to have a crack at sculpting one to put on the table. TBH I'd of loved to have bought and repainted a charm or something but they were either way expensive or not what I was looking for. It will do for know until something jumps out at me.
Wednesday, 7 December 2016
Batman Miniature Game Arrow (TV)
Another quick victory this week and my 80th miniature of 2016! Only 2 more to match last years output! This was a quick paintjob tbh as the Arrow uniform from the CW tv series is mostly all the same colour. I went for the unhooded head just to have a bit of contrast and his gloves are black though its hard to tell.
This is my fourth Green Arrow leader for my crew he plays very similar to Comic Green Arrow but uses an ability called Multifire in which he can shoot 3 times with one of the 3 types of Arrow (Standard, Serrated and Flash) the only downside is that he can't move at all if uses this ability. I used him in his first game the other night and he led me to victory with Arsenal, Animated Canary, Spartan and the best of the four cops Agent O'Connell.
Painting was simple a base coat of dark angels green, a drybrush of greenskin followed by a further drybrush with spot of yellow add to greenskin to lighten it a little. A Green tone wash was applied all over to help blend it in. As a final touch I use dark tone on the bow, straps, and numerous quivers.
I'm tempted to try him at the next tournament though his back up may change slightly.
Saturday, 3 December 2016
Batman Miniature Game Nyssa Al Ghul.
Another character crossed off the list for my League of Shadows. Another Sidekick for them and is a mobile shooter with a grapple gun. Not quite figured out how I plan to user her yet I am thinking of running her with the Alt Talia (crossbow) and a load of Ninja's and agents. I only have 5 figures left to paint and all the current LoS models will be painted!
I love the model and pose but hate the tactical rock she is standing on. I'd rather it have been a rubble heap than roof tiles.
Wednesday, 30 November 2016
Batman Miniature Game Talia Al Ghul (Tournament)
This is a conversion of Talia Al Ghul. This version is to be used for one of the very first Tournament cards. This version has a Crossbow and Knife instead of a Katana. So I picked up a second model and have used a hand/crossbow from the Wargames Factory set. I decided to go for a blonde this time as I want to do the Comic version with raven black hair. I had a play with the black leather suit giving it a purple hue. I did a layer of dark grey with a cold grey highlight. Gave it a Purple Tone wash then once dry a dark tone wash to darken it down again. I think it turned out ok its meant to be subtle.
Saturday, 26 November 2016
Batman Miniature Game Suicide Squad Slipknot
One of the minor roles in the Suicide Squad movie is a character called Slipknot. Without spoiling it he has only a little screen time..... I know very little outside of the movie about this character. I though that he must be some sort of climbing expert/thief. However a look at the wiki has him as some sort of assassin who uses chemicals on his ropes to make them nearly indestructible.
In game terms he is extremely useful he is very fast, comes with a grapple gun armed with a knife and a bullet proof vest. Makes him ideal to grab loot. But where he truly shines for me in my Bane crew is one ability 'Arrest' allowing him to remove Knocked out Characters by spending a movement and special counter. Now this is something I struggle with in my Bane crew both Bane and his Bodyguard Venom Soldier are cracking fighters dealing lots of stun (which people can recover eventually) But the arrest ability allows me to get rid of them so that they come onto other targets.
So far I have managed to arrest Arsenal, Animated Black Canary and Strix. As well as moving a bomb to my opponents deployment zone in the final turn of a recent game. So pretty useful and all for only 42 rep and $100 funding.
Sunday, 20 November 2016
Batman Miniature Game Suicide Squad Killer Croc
First guy finished from the Suicide Squad boxed set is Killer Croc I love Croc in the movie and upon seeing how lovely the mini was in the flesh had to paint him up. Spurred also by the Dark Victory Tournament coming up immently I put the pedal to the metal to get him painted in time. The detail on crocs
Wednesday, 16 November 2016
Batman Miniature Game Hawkman
Hawkman is another miniature I finished at the same time as AC Batman (Previous post). I had intended to attend the Animosity tournament with a new Birds of Prey list of Batgirl, Katana and both Hawk man and Hawk Girl. Only getting distracted by some of the new Suicide boxed set models changing my Crew preference at the last minute. Another wonderful mini easy to assemble. I had to way down the base as the wings make him a bit top heavy. I think he should've had the Large trait and been put on a 40mm base personally. The recent FAQ Knight models have released have introduced changes to the Birds of Prey Team in a tournament setting. Whoever you choose as boss gains +1 Willpower, Reinforced Gloves (double stun damage) and the Leadership trait. Which is a nice touch as there girls leaders are quite soft and squishy really. I think it should be added to the team rules permanently rather just at tournaments. It gives a nice boost to Black Canary and Batgirl if they are in charge.
The Hawks special fly high rule has taken a blow in the latest FAQ as well they have introduced a new trait called 'unnatural flight' which means when the return they can no longer use there basic move distance on the return to the table. Meaning they can't strike then fly off in the same turn. Will have to rethink the strategy with them both now.
Saturday, 12 November 2016
Batman Miniature Game Arkham City Batman
I got him finished shortly after the last Zomtober post a week or so ago and only just got around to writing the post for him! As I have been busy preparing for the tournament I just attended in my previous post.
With the Suicide Squad box due to land (its arrived now) and it coming with a new version of Batman (Ben Affleck version) I have gave myself a kick up the arse to get my first Batman for the Batman game painted as I love the Batfleck version of Batman I wanted to get this Arkham City version of Batman done as it would of probably been bumped down the paint queue. This version of Batman is considered to be one of the most well balanced stat and trait wise. I am looking forward to trying the Dark Knight out as I have yet to play as him and only faced the Frank Miller version so far. I have pretty much copied the colours from the Studio job (using my own paint colours).
Tuesday, 8 November 2016
Animosity Dark Victory Batman Tournament @ Holmfirth Gaming Centre
Didn't get chance to post this weekend as was busy prepping for my 4th Batman Tournament this year. This time at the amazing Holmfirth Gaming Centre in Thongsbridge. I'll link you to there facebook page as it has the most info on. Its a brilliant place in an unexpected location. The shop is ace and has many well known brands of miniatures and stocks tons of different paints. There are some amazing tables to game on as well as huge 18 foot 40K Apocalypse table of which some of the titans and knights are worth visiting to view alone.
Check out the Animosity page as well as they run all sorts of events for 40K and all sorts.
Holmfirth Gaming Centre Facebook Page
Animosity Event Organisers
Onto the tournament itself. It was a bit of a road trip for myself and Pulp Citizen around 2hrs and 120 miles there and back again so was an early start and a late finish as it started at 930 and finished a little later than planned at 8pm.
We played 4 games at 350 rep $1500 through out the day and was narrated more so than anything else. We played some tweaked missions as the story unfolded throughout the day. Two face was trying to take over Gotham and cause mayhem and chaos.
We played 4 games at 350 rep $1500 through out the day and was narrated more so than anything else. We played some tweaked missions as the story unfolded throughout the day. Two face was trying to take over Gotham and cause mayhem and chaos.
Earlier in the week my pre order of Suicide squad came and in the end as I loved the movie I decided to have a crack at a couple of the Suicide squad members as they are fabulous sculpts. I didn't have time to paint more than two from the set so not enough to take the Suicide squad as a list so settled for painting Killer Croc and Slipknot and include them in my Bane list as Free Agents.
The list I took was as follows. Dallas for ranged threat, Bane and Venom Soldier for melee punch. McGregor with back pack for loot running. Killer Croc as a distraction as he can start the game in the sewers and pop up anywhere on the board. Slipknot was chosen for two reasons he comes with a grapple gun for $100 which is really cheap and he also has the Arrest rule. The trouble with Bane in the past and Venom Soldier (mini Bane to some) is that they put out a lot of stun damage meaning enemies can recover from it unlike blood damage. Slipknot is also fast enough to hover out of harms way and swoop in when Bane has put them down. I had some great arrests throughout the day.
I planned to stick to 3 Strategies for the day just keep things simple though I had to change a couple purely because the customised missions change what objectives you could take.
Objective Trap
Change of plans
Titan Container located
Leader
The list I took was as follows. Dallas for ranged threat, Bane and Venom Soldier for melee punch. McGregor with back pack for loot running. Killer Croc as a distraction as he can start the game in the sewers and pop up anywhere on the board. Slipknot was chosen for two reasons he comes with a grapple gun for $100 which is really cheap and he also has the Arrest rule. The trouble with Bane in the past and Venom Soldier (mini Bane to some) is that they put out a lot of stun damage meaning enemies can recover from it unlike blood damage. Slipknot is also fast enough to hover out of harms way and swoop in when Bane has put them down. I had some great arrests throughout the day.
I planned to stick to 3 Strategies for the day just keep things simple though I had to change a couple purely because the customised missions change what objectives you could take.
Objective Trap
Change of plans
Titan Container located
Leader
Origin Bane 93
Henchmen
Venom Soldier 57 + Venom Applicator +2 $100 + Venom Dose $100
Dallas 35 $600 + Ammo $200 Night Vision Goggles $200
Smash 30 + Titan Dose $100
McGregor 27 + Backpack $100
Free Agents
Killer Croc 64
Slipknot 42 $100
Total 350 $1500
Player: Mark
Mission: Patrol
Table: Jokers Funhouse
Bane VS Green Arrow
Arrow (TV)
Arsenal
Animated Black Canary
Spartan (Diggle) (they had gear but i forgot)
O'Connell
This game table was pretty cool what you can't really see if that most the buildings are made up out of mirrored tiles its brilliant. Its deceptive as you think its got great lines of sight when it hasn't. Also some gaps are to small for large guys like Bane and Venom to fit through.
This game is a corner to corner deployment and is a slog to get to your own objectives on the opposite side of the table. I was fortunate that my opponent decided to take Safes as an objective (Loot and Safes can be score by either side). I really hate this mission especially for Bane as his crew is normally sooooo slow. As my opponent gave me two objectives to score from I decided to Turtle up and let him come to me.
My opponent was running a Green Arrow crew lead by the TV version. It was quite a small crew but had plenty of mobility and some nifty shooting. Mark took the Maps strategy 3 times and filled the table with lamp posts making it even more of a deathtrap for me to travel across. I however having Dallas had the advantage with his unlimited range and Night vision goggles allowing me to see with unlimited range.
I punched out the lamp in my deployment zone asap then moved Smash and McGregor to sit on my opponents Safes and begin to slowly get points. A few shots with Dallas put a little bit of damage on Arsenal but he managed to dodge a fair bit of incoming bullets. Croc popped up in his deployment zone and kept Spartan and O'Connell occupied. Croc went down eventually after being tasered for several turns and finally being arrested by O'Connell. My big guys bided there time until Arrow, Canary and Arsenal got to the middle of the table. Venom soldier got a few hits in on Arsenal and Bane knocked out Black Canary for Slipknot to zoom in and get of my first arrest. Arrow shot the crap out of Smash killing him. So Dallas no devoid of ammo sprinted down and took Smash's place scoring from the safe. Arsenal tried to flee but was run down by Bane swiftly followed by Slipknot's second arrest of the day.
VP's at the end of the first match 23-11 Victory for me! I got a bonus for game two which was a circle of power which auto gave me the lead on round one of my next game without drawing a counter from the bag.
Mission: Patrol
Table: Jokers Funhouse
Bane VS Green Arrow
Arrow (TV)
Arsenal
Animated Black Canary
Spartan (Diggle) (they had gear but i forgot)
O'Connell
This game table was pretty cool what you can't really see if that most the buildings are made up out of mirrored tiles its brilliant. Its deceptive as you think its got great lines of sight when it hasn't. Also some gaps are to small for large guys like Bane and Venom to fit through.
This game is a corner to corner deployment and is a slog to get to your own objectives on the opposite side of the table. I was fortunate that my opponent decided to take Safes as an objective (Loot and Safes can be score by either side). I really hate this mission especially for Bane as his crew is normally sooooo slow. As my opponent gave me two objectives to score from I decided to Turtle up and let him come to me.
My opponent was running a Green Arrow crew lead by the TV version. It was quite a small crew but had plenty of mobility and some nifty shooting. Mark took the Maps strategy 3 times and filled the table with lamp posts making it even more of a deathtrap for me to travel across. I however having Dallas had the advantage with his unlimited range and Night vision goggles allowing me to see with unlimited range.
I punched out the lamp in my deployment zone asap then moved Smash and McGregor to sit on my opponents Safes and begin to slowly get points. A few shots with Dallas put a little bit of damage on Arsenal but he managed to dodge a fair bit of incoming bullets. Croc popped up in his deployment zone and kept Spartan and O'Connell occupied. Croc went down eventually after being tasered for several turns and finally being arrested by O'Connell. My big guys bided there time until Arrow, Canary and Arsenal got to the middle of the table. Venom soldier got a few hits in on Arsenal and Bane knocked out Black Canary for Slipknot to zoom in and get of my first arrest. Arrow shot the crap out of Smash killing him. So Dallas no devoid of ammo sprinted down and took Smash's place scoring from the safe. Arsenal tried to flee but was run down by Bane swiftly followed by Slipknot's second arrest of the day.
VP's at the end of the first match 23-11 Victory for me! I got a bonus for game two which was a circle of power which auto gave me the lead on round one of my next game without drawing a counter from the bag.
Jokers Fun Hose board.
Mark's Team Arrow.
Game 2
Player: Chris B
Mission Plunder (modified)
Table: Container Yard
Bane vs Harley (Joker crew)
AK Harley
Mr Hammer
Borgon
Asker
Ringmaster
Sniggering + Ammo
Triston + Ammo
Contre Auguste
Knife clown
This was a very close fought game and could of easily swung either way. I made some mistakes which I think cost me the game. The mission was plunder and objectives get deployed across a central zone. This was very fortunate for me as my opponent took Joker Gas canisters which when used in other missions would go in my deployment zone hurting my crew before they can even close with the enemy. The mission was standard plunder with the exception that one of your objectives was replaced with explosives and you got a bonus for controlling your own at the end of the game (for the narrative). Both Chris and I finished the game with ours.
Dallas was great taking out Mr. Hammer and Borgon from a far. Croc popped up and tied up Borgon and Contra Auguste for most the game and prevented Chris from scoring on his titan container objective. Croc was a little bit of a disappointment combat wise mainly because without any re-rolls to hit or to wound I struggled to cause much damage. Croc is tough and I have plans for his use in the future though and as a distraction is great.
Now I started with a good lead was scoring all my objectives 6 vps per turn but Chris now had clowns on both his safes a joker gas can and his explosive (loot). Venom Soldier tried to charge up the left side and to try and contest the ringmaster who was carrying the explosives and sitting on a safe. Unfortunately I failed to roll high enough on his movement dice and was left in the sights of Triston's shotgun and Sniggering Assault rifle and he was gunned down. Now here comes the mistake I put Bane down a sewer to try and pop him up by the ringmaster but in doing so I removed the threat he posed to Harley Quinn and she leapt over KO'd Dallas and the contested McGregor who was carring my loot and sitting on my ammo reducing me to 2 vps from 6 per turn for the last 3 rounds.
This ultimately cost me the game and it ended a hard fought draw as we failed to cause any more damage or push off Harley.
Final VPS where 32-31 to me a close and hard fought draw and probably the best game of the day.
Game 3
Player: Leon (Pulp Citizen)
Table: Destroyed Football Stadium
Player: Leon (Pulp Citizen)
Table: Destroyed Football Stadium
Mission: Custom
Bane Vs Court of Owls
Bane Vs Court of Owls
High Court Member
Gotham Butcher – Ancient Training, Camo Vest, Genetic Alteration
Brandon O'Malley – Climbing Claws
Strix – Genetic Alteration
William Cobb – Grapple Gun; Ancient Weapon, Genetic Alteration, Camo Vest
Xiao Loong
This was a custom scenario. Deployment was a on opposite sides. There was a 40cm square central objective zone. Again one objective was replaced. This time with two explosive markers. These behaved like loot but you could'nt score pts from them every round. They had to be picked up and taken to your opponent's deployment zone to score a bonus 4 vps.
The Bonus from game 2 was instead of a token of power for the winner was if you secured your own explosives in game 2 your got a bonfire to place in game 3. These fires obscured vision and restricted movement through them. It was a neat idea and we both liked it. It also looked ace on the ruined football stadium. I had to get Bane on this board especially as he blows one up in the Dark Knight Rises movie!
This was quite a close game again. Dallas shot all his ammo off over 3 rounds taking down the Butcher. Croc was kept down the sewers until round 4 as the Sewer I wanted to pop him out of the Butcher was sitting on and later Xiao Loong. Sadly he couldn't take down Brandon O'Malley who managed to get into my deployment zone with some explosives. Strix was beaten up by Venom Soldier and Smash and then arrested by Slipknot. Bane started to get the beat down on Cobb who fled to avoid a similar fate as Strix. Smash managed to swiftly sneak past Xiao Loong and planned to clobber the court leader only to fluff his attacks completely four bloody 1s!!!! The Court Leader swiftly backed away but not before discouraging Smash reducing his Willpower for the following round. Slipknot carrying explosives zipped off with his grapple gun. Cobb began pursuit. Bane caught up but failed to inflict any further pain on him. McGregor managed to jump on my ammo. Slipknot zipped into my opponents deployment zone and the game finished.
Final score was 25-20 to me. 1 more point scored and it would of been a victory instead of a draw!
Game 4
Player: Kieron
Table: Liun Yu
Mission: Fight for Gotham
Bane Vs Justice League (Batman crew)
Batman(Frank Miller)
Flash
Hawkgirl
Blue Lantern (Gotham Policeman 1 lol ;) )
This was another cool board. Quite open we forgot to use the fog rules restricting visibility including for nightvision to 20cm. Dallas didn't get chance to fire anyway, Objectives were deployed as normal in the oppositions deployment zones with loot being allowed 20cm further out. Bonfire's were allocated by our leaders and I was fortunate enough to get one. We also had one from a previous game a pyre of dead ninja's apparently so we went with it!
This was quite a small crew and they had taken the much feared bat signal (though a new FAQ has now reduced its VPs to 3 per turn). I split my main scoring objectives into opposite corners mainly to force Kieron in to having to stretch his small numbers even further. The table had a river across the centre which though wasn't impassible meant only the corners and the bridge were points of crossing. Again with my slower Bane crew I turtled up to defend using Bane, Slipknot and Venom soldier to defend the signal and guard the nearby ammo. McGregor snagger Kieron's loot and legged it. Hawkgirl flew high and landed round 2 smashing down Dallas. Batman skulked by the bonfire with the policemen. Smash advanced and snagged my loot. Croc popped up and made jumped onto my ammo. Flash zipped about the table punched out Smash. Picked up my loot then dropped it to help out the policemen fighting with croc. Eventually Batman ran over and between the three of them KO'd Croc and arrested him.Venom soldier disappeared down the sewer and popped up turn 5 and jumped onto my titan objective. Hawkgirl was fighting for her life against Bane who fluffed his attacks over round 4 and 5 clipping her with one punch in round 5 but managing to stun her with lethal blow. Dallas got back up and tried to sneak a single shot off at her and missed. Hawkgirl then decided to flee rather than face a full burst from Dallas in Round 6 and a very angry Bane who was hoping to turn his luck around.
The game ended 16-12 to me another very close game.
I finished 8th and Leon Came 3rd. The Scoring system goes by Tournament points (TP's) determined by the victory points difference you beat your opponent by. As you can see the top spots where closely tied all scoring 12 and then total vps scored throughout the day are used in case of a tie. I had 1 win and 3 draws scoring me 9 Tournament Points. Everybody got a prize who took part both supplied by Knight Models, Secret Weapon miniatures, Multiverse gaming.
The Final results.
All 18 of us who took part in the Animosity Dark Victory Event
Huge thanks have to go to Scott Kelly and Chris Marshall who organised and ran the event. Looking forward to returning again.
I have to include the final print of the campaign. Scott does these wonderful newspaper front pages on the run up to the event putting out titbits of the story and including events that happen in the games through out the day.