Showing posts with label Leader. Show all posts
Showing posts with label Leader. Show all posts

Sunday, 11 June 2017

Batman Miniature Game Emperor Penguin

Another batman character finished this week. This time it the Emperor Penguin a new leader character for the Penguin crew. I hadn't heard of him before . After his family was murdered he joined and climbed through the ranks of Penguin's establishment

 Emperor Penguin real name Ignatius Ogilvy or sometimes called Emperor Blackgate was one of the Penguin's right hand men firmly becoming a favourite. When the Joker returned to the city Cobblepot was rounded up to help with his plan at Arkham Asylum. Leaving Ignatius in charge he decided to not just manage but to take over the Penguin's operation for his own ends.

Taking up on a debt owed him by Poison Ivy Ignatius used a combination of Bane's venom, Man bat serum and some of Ivy's own manipulation created turned him into a hulking blue monster of a man with superhuman strength and durability.

In game terms Emperor Penguin is very much a close combat character. Emperor Penguin's stats are very good he cost 111 reputation which is a big chunk but he is worth it. Willpower 7 and Strength 3+ is very good, Movement 3, Attack and Defense 4 are all high end. Endurance 9 is brill he can take some real punishment and the usual 3 special everyone gets.

The only weapon is a chain which has is single stun, has reach (3cm range for melee) and is heavy (increasing his strength to 2+ when using it.)

Traits are as follows, Fast allowing to reroll movement dice, Dirty Money adding $300 funding to equip/recruit people into the crew. Master Fighter gives him +1 to hit with unarmed attacks, Regeneration allowing him to recover 1 damage each turn for the cost of a special counter. Reinforced gloves meaning his unarmed attacks do double stun. Scheming 1 allowing you to hold back a character during the planning phase allowing you to work around your opponents plan. Finally he has tough skin which is -1 to damage rolls against him.

As you can see he is quite a tough package and totally different to the smaller Penguin leaders who require protection and are much slower. Allows you to get stuck in I am going to pickup Sickle the Penguin's bodyguard as he would suit this leader better being able to keep up with him and dish out the hurt in combat as well as potentially absorb some attacks from his bodyguard trait.

I am going to return to playing with a Penguin crew my grasp of the game is much better now and I now understand the idea behind the Penguin play style a bit better. Penguin's crew has weak henchmen in comparison to many other crews but has bonuses for chaining activations. This leader doesn't have it but both the Versions of Penguin (Comic and Arkham Knight) have the mob rule giving +1 to lets go meaning a Henchmen can activate straight after another on a 3+. Utilising radio's or keeping them near Sickle also gives a reroll to this. Most henchmen also have the mobster rule allowing them +1 attack when outnumbering someone. This will require a lot more planning on my part but I have though up some good combo's and as Penguin's crew being larger than most I can get away with activations still. Though my opponent will still get more passes but as there is no way of adding in Informer I can't change that either way.





Wednesday, 7 December 2016

Batman Miniature Game Arrow (TV)

Another quick victory this week and my 80th miniature of 2016! Only 2 more to match last years output! This was a quick paintjob tbh as the Arrow uniform from the CW tv series is mostly all the same colour. I went for the unhooded head just to have a bit of contrast and his gloves are black though its hard to tell.

This is my fourth Green Arrow leader for my crew he plays very similar to Comic Green Arrow but uses an ability called Multifire in which he can shoot 3 times with one of the 3 types of Arrow (Standard, Serrated and Flash) the only downside is that he can't move at all if uses this ability. I used him in his first game the other night and he led me to victory with Arsenal, Animated Canary, Spartan and the best of the four cops Agent O'Connell.

Painting was simple a base coat of dark angels green, a drybrush of greenskin followed by a further drybrush with spot of yellow add to greenskin to lighten it a little. A Green tone wash was applied all over to help blend it in. As a final touch I use dark tone on the bow, straps, and numerous quivers.

I'm tempted to try him at the next tournament though his back up may change slightly.






Saturday, 12 November 2016

Batman Miniature Game Arkham City Batman


I got him finished shortly after the last Zomtober post a week or so ago and only just got around to writing the post for him! As I have been busy preparing for the tournament I just attended in my previous post.

With the Suicide Squad box due to land (its arrived now) and it coming with a new version of Batman (Ben Affleck version) I have gave myself a kick up the arse to get my first Batman for the Batman game painted as I love the Batfleck version of Batman I wanted to get this Arkham City version of Batman done as it would of probably  been bumped down the paint queue. This version of Batman is considered to be one of the most well balanced stat and trait wise. I am looking forward to trying the Dark Knight out as I have yet to play as him and only faced the Frank Miller version so far. I have pretty much copied the colours from the Studio job (using my own paint colours).